翻訳と辞書
Words near each other
・ PVHS
・ PVI
・ PVI Virtual Media Services
・ PVIFA
・ PVK
・ PVK Jadran
・ PVK Olymp Praha
・ PVL
・ PVLAS
・ PVLV
・ PVM (disambiguation)
・ Puzzle jewelry
・ Puzzle jug
・ Puzzle Kingdoms
・ Puzzle Lake
Puzzle League (series)
・ Puzzle Lovers Club
・ Puzzle Mountain
・ Puzzle Mountain (Maine)
・ Puzzle Muteson
・ Puzzle mystery
・ Puzzle of a Downfall Child
・ Puzzle of the Space Pyramids
・ Puzzle Panel
・ Puzzle Panic
・ Puzzle People
・ Puzzle Pirates
・ Puzzle Play
・ Puzzle Productions
・ Puzzle Quest 2


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Puzzle League (series) : ウィキペディア英語版
Puzzle League (series)

''Puzzle League'' is a series of video games published by Nintendo for its various video game consoles. The series began with ''Panel de Pon'' in Japan and ''Tetris Attack'' in North America, and has since been adapted to many other consoles. The core gameplay of each version is the same in each game, but branding, presentation details and console-specific features have varied.
==Gameplay==

In each game in the series, square blocks (or panels) of various colors are stacked in a well. The blocks align to an invisible grid, such that the blocks occupy distinct rows and columns. In most game modes, new blocks appear at the bottom of the stack, slowly pushing the stack upward. The player typically loses the game when any column of blocks touches the top of the well.
The player controls a cursor that covers two squares horizontally in the invisible game grid. Blocks within this cursor can be swapped, or a block can be swapped with an empty space. If a block is moved into a gap with no blocks underneath it, the block falls as though affected by gravity. Players cannot directly move blocks vertically or diagonally, though in most game modes, they can raise the entire puzzle more quickly.
To clear blocks, the player must align them in rows or columns of three or more identically colored blocks (for example, three red blocks in a contiguous horizontal row). The blocks then disappear from the playfield, and any blocks above them fall into the cleared space. Clearing more than three blocks in a single move scores a "combo", worth extra points. If a clear causes other blocks to fall and cause additional clears, the player scores a "chain", also worth extra points. With skill and planning, the player can cause multiple contiguous clears to occur one after another, scoring a higher chain count and progressively larger bonuses, and above a certain chain count, the game plays a celebratory fanfare when the chain is completed. Clearing blocks also causes the stack to stop rising temporarily, and scoring chains and combos causes the stack to remain stopped for a variable amount of time (determined by the size of the combo or chain).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Puzzle League (series)」の詳細全文を読む



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